The third session of the Public test version 0.8.0 will start soon. This update will present the most important change in recent times - a new kind of CV gameplay. Since we launched the first open beta, we have made many improvements and changes, fixed bugs, worked on the balance and stability of the version. Most of them have been made thanks to your feedback, comments and suggestions. We have also taken into account the feedback from the first and second session of the Public test 0.8.0 and want to work a little more on the version. Therefore, Update 0.8.0 will be released one week later. The game will be updated not on January 23 and 24, as planned, but at the end of the month – on January 30. Planned improvements associated with the AA mechanics include: Addition of more visual effects for AA fire when the ‘Defensive AA Fire’ consumable is activated. Creation of a visual priority AA sector, showing where AA fire is concentrated. Removal of the patrol zone of a fighter for destroyers, cruisers and battleships from the minimap as this information is of little use and can confuse and pollute the minimap. In this case, the fighters will still be displayed in the game world, allowing players to use them as a cover from enemy aircraft; Changing the mechanics of the priority sector: now it will not increase the number of explosions, but the constant average damage per minute. What will happen to the activities rolled out in version 0.7.12? They will be extended, and you will have an additional week to: Fight in Clan battles. "Knock off" your remaining snowflakes. Complete the event "In the Name of His Highness!" and receive the premium battleship tier VI Prinz Eitel Friedrich. Participate in the "Mighty Prinz" Campaign, earning yourself the five researchable Tier VI ships with permanent New Year-inspired camouflage.